![]() ![]() Removed - Reaper of Shadows: No longer grants Zed permanent 5 (+ 5 / 10 / 15% of target's AD) bonus AD upon takedown.Recast range increased to 1950 units from 1300.Bonus AD ratio increased to 100% bonus AD from 90%.Bug Fix: "Unit will die to Death Mark" indicator is no longer miscalculated.Cooldown increased to 22 / 20 / 18 / 16 / 14 seconds from 20 / 18.Damage cap against monsters increased to 200 / 350 / 500 (based on level) from 120 / 240 / 360 (based on level). ![]() New Effect: Now deals 200% damage against monsters.Undocumented: The Shadow now plays an instance of Shadow Slash VFX at Zed's cast position if Zed buffered both it and the recast of Living Shadow during the Shadow's dash.Undocumented: Zed will no longer instantly launch Razor Shuriken, regardless of its current cast time, after recasting Living Shadow during its cast time.Undocumented: Buffering an attack command after recasting Living Shadow during Razor Shuriken's cast time will now have the attack be delayed the same way it is when casting a normal Razor Shuriken.Bug Fix: Living Shadow can no longer be buffered to be recast during Death Mark.Missile speed increased to 2500 from 1750.Bug Fix: If he dies during his dance animation, his clone will no longer stay on the map and grant vision until he respawns.Added a yellow ring under targets affected by the passive to match similar passive indicators on Jarvan IV, Ekko, and Shaco.Bug Fix: White tiles no longer appear at his feet while recalling or during his death animation.Base magic resistance reduced to 32 from 32.Damage cap against epic monsters changed to 300 at all levels from 200 / 350 / 500 (based on level).New Effect: Damage cap now only affects epic monsters rather than all jungle monsters.Removed: No longer deals 200% damage against monsters.Removed: No longer has a cooldown against minions and monsters.Shadow Slash visual effects now have grind particles.Suit colors changed to be more grey than brown. ![]()
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